nameserver
Offline 85.26.241.0:28015 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 06:22 UTC 07:22 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 823 / 850
- Rustoria.co - EU Main 58 / 250
- Rusty Moose |EU Main| 134 / 250
- Rustoria.co - EU East Long 524 / 575
- Rustoria.co - EU East Medium 315 / 350
- Rustafied.com - EU Friday 240 / 325
Quick answers
From the figures on this page.
Player count
What is the ranking of nameserver against other Rust servers?
A seven-day player-hours count places nameserver at #15,966: the top 71% of every ranked server.
How many players are on nameserver right now?
At the moment nameserver is offline, having last been seen 22 days ago.
Map and rules
On what map does nameserver take place?
The map on nameserver is procedural, produced by the game.
What are the rules on nameserver, and what settings does it run?
The name of nameserver gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of nameserver?
There is no region published for nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 85.26.241.0:28015 is its address.
Is nameserver up, and how good is its uptime?
Offline for now: nameserver was last seen 22 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 23 September 2026.
On what Rust version does nameserver operate?
Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on nameserver?
The average busiest point of its recent wipes was 1 players. 26 hours after the latest wipe, the crowd reached its peak.
On what schedule does nameserver reset its map?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 25 days 11 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is nameserver part of?
The Rust Wipe Tracker lists that include nameserver are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on nameserver?
The game's server browser picks up these nameserver tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join nameserver?
Enter client.connect 85.26.241.0:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.