nameserver
Offline 85.26.241.6:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 818 / 850
- Rustoria.co - EU Main 57 / 250
- Rusty Moose |EU Main| 133 / 250
- Rustoria.co - EU East Long 511 / 575
- Rustoria.co - EU East Medium 322 / 350
- Rustafied.com - EU Friday 239 / 325
Quick answers
From the figures on this page.
Population
What is the ranking of nameserver against other Rust servers?
Over the past seven days, nameserver has climbed to #12,320 for player hours, putting it in the top 54% of all ranked servers.
What is the current population on nameserver?
At the moment nameserver is offline, having last been seen 23 days 23 hours ago.
Rules and settings
What is the current map on nameserver?
The map on nameserver is procedural, produced by the game.
What settings and rules should you know for nameserver?
The name of nameserver gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of nameserver?
You will find no region published by nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 85.26.241.6:28015.
Is nameserver up, and how good is its uptime?
Offline for now: nameserver was last seen 23 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 3 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is nameserver using?
Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does nameserver wipe? What schedule does it follow?
There are too few of nameserver's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 25 days 11 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is nameserver part of?
These Rust Wipe Tracker lists take nameserver: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags nameserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join nameserver?
Enter client.connect 85.26.241.6:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.