DEVELOPMENT SERVER
Offline EU 85.61.52.207:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 22h.
The force wipe · high confidenceComing wipes
- 7d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
- 10d 18hSun 8 Nov, 15:16 UTC15:16 UK
- 24d 18hSun 22 Nov, 15:16 UTC15:16 UK
- 35d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
- 38d 18hSun 6 Dec, 15:16 UTC15:16 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 22hNext wipe expected · the force wipe
-
Sun 25 Oct, 15:16 UTC 15:16 UK · 3d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Mon 12 Oct, 09:04 UTC 10:04 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 13.3 days
- Players before
- 0
-
Sat 10 Oct, 19:51 UTC 20:51 UK · 18d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 1
-
Fri 2 Oct, 22:56 UTC 23:56 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 7.9 days
- Players before
- 1
-
Wed 30 Sep, 18:36 UTC 19:36 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 2.2 days
- Players before
- 1
-
Sun 27 Sep, 07:28 UTC 08:28 UK · 31d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 3.5 days
- Players before
- 1
-
Sun 13 Sep, 15:40 UTC 16:40 UK · 45d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 13.7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 310 / 2000
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 49 / 100
- RustAria#4 [Мирный / PVE / SKINDROPS] 27 / 200
- [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid 39 / 100
- [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME 56 / 50
- PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events 20 / 100
Quick answers
From the figures on this page.
Population
How does DEVELOPMENT SERVER compare with other Rust servers in the rankings?
On player hours over the last seven days, DEVELOPMENT SERVER ranks #11,968 overall and #2,381 in Europe, in the top 54% of all ranked servers.
What is the current population on DEVELOPMENT SERVER?
At the moment DEVELOPMENT SERVER is offline, having last been seen 3 days 2 hours ago. Averaged over the past week: 1 players, peaking at 1.
Map and rules
Which settings and rules apply on DEVELOPMENT SERVER?
You will not find a gather rate in the name of DEVELOPMENT SERVER. 8 players is the group limit, since the game's default applies. pve is the mode, other players cannot be fought. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does DEVELOPMENT SERVER run from?
Its EU tag puts DEVELOPMENT SERVER in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 85.61.52.207:28015.
How reliable is DEVELOPMENT SERVER, and is it currently online?
Offline for now: DEVELOPMENT SERVER was last seen 3 days 2 hours ago. It was up 3 of 168 hours over the last 7 full days, 2% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is DEVELOPMENT SERVER using?
On Windows, DEVELOPMENT SERVER runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does DEVELOPMENT SERVER handle its wipe days?
The average busiest point of its recent wipes was 1 players. After 2 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
When does DEVELOPMENT SERVER wipe? What schedule does it follow?
Since the record holds too few of DEVELOPMENT SERVER's wipes to confirm the schedule, the prediction goes by its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 3 days 5 hours. Its tags give the wipe schedule as every two weeks.
Tags and listings
Where does DEVELOPMENT SERVER appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include DEVELOPMENT SERVER are: Rust servers in Europe, Modded Rust servers and Best Rust PvE servers. On the server list, apply Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week and it appears.
How should you read the tags on DEVELOPMENT SERVER?
gmvanilla (Game mode): Vanilla survival gameplay; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe are the tags DEVELOPMENT SERVER publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join DEVELOPMENT SERVER?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.61.52.207:28015.