Eternal Rust | DEV
Offline 85.72.131.117:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 19:21 UTC FW 20:21 UK · 26d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Wed 23 Sep, 09:57 UTC 10:57 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 8.4 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 35 / 250
- SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 37 / 150
- 红果十倍/10.26号新开/爆枪/新人入门 0 / 200
- Rustico 3 17 / 100
- Bustabar NA PvP - No Wipe - Raid Protection 3 / 50
- РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 0 / 200
Quick answers
From the figures on this page.
Population
How does Eternal Rust | DEV compare with other Rust servers in the rankings?
In the top 72% of all ranked servers sits Eternal Rust | DEV, at #15,885 on hours played over seven days.
Is Eternal Rust | DEV busy at the moment?
At the moment Eternal Rust | DEV is offline, having last been seen 19 days 12 hours ago.
Map and rules
What is the current map on Eternal Rust | DEV?
A procedural map, generated by the game, is what Eternal Rust | DEV runs.
What are the rules on Eternal Rust | DEV, and what settings does it run?
The name of Eternal Rust | DEV gives no gather rate. The group limit is 6 players. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does Eternal Rust | DEV run from?
There is no region published for Eternal Rust | DEV. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 85.72.131.117:28015 is its address.
How reliable is Eternal Rust | DEV, and is it currently online?
Offline for now: Eternal Rust | DEV was last seen 19 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.
What Rust version is Eternal Rust | DEV using?
On Windows, Eternal Rust | DEV runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on Eternal Rust | DEV when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. 37 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.
When does Eternal Rust | DEV wipe? What schedule does it follow?
To tell its rhythm we would need more of Eternal Rust | DEV's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 26 days 2 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is Eternal Rust | DEV part of?
The Rust Wipe Tracker lists that include Eternal Rust | DEV are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Eternal Rust | DEV?
The game's server browser picks up these Eternal Rust | DEV tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts6 (Group limit): Team size caps at 6; v2634 (Protocol): Join only if your game runs protocol 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Eternal Rust | DEV?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.72.131.117:28015.