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Network live 11,832 servers online 65,657 players aboard 130 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Eternal Rust | DEV

Offline 85.72.131.117:28015 checked 19d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,885ranktop 72%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 19:21 UTC FW 20:21 UK · 26d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 23 Sep, 09:57 UTC 10:57 UK · 34d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    8.4 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 75 on average 35 / 250
  2. SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 52 on average 37 / 150
  3. 红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average 0 / 200
  4. Rustico 3groups of 5 · 7 on average 17 / 100
  5. Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average 3 / 50
  6. РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average 0 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does Eternal Rust | DEV compare with other Rust servers in the rankings?

In the top 72% of all ranked servers sits Eternal Rust | DEV, at #15,885 on hours played over seven days.

Is Eternal Rust | DEV busy at the moment?

At the moment Eternal Rust | DEV is offline, having last been seen 19 days 12 hours ago.

Map and rules

What is the current map on Eternal Rust | DEV?

A procedural map, generated by the game, is what Eternal Rust | DEV runs.

What are the rules on Eternal Rust | DEV, and what settings does it run?

The name of Eternal Rust | DEV gives no gather rate. The group limit is 6 players. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does Eternal Rust | DEV run from?

There is no region published for Eternal Rust | DEV. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 85.72.131.117:28015 is its address.

How reliable is Eternal Rust | DEV, and is it currently online?

Offline for now: Eternal Rust | DEV was last seen 19 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.

What Rust version is Eternal Rust | DEV using?

On Windows, Eternal Rust | DEV runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on Eternal Rust | DEV when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. 37 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

When does Eternal Rust | DEV wipe? What schedule does it follow?

To tell its rhythm we would need more of Eternal Rust | DEV's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 26 days 2 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is Eternal Rust | DEV part of?

The Rust Wipe Tracker lists that include Eternal Rust | DEV are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Eternal Rust | DEV?

The game's server browser picks up these Eternal Rust | DEV tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts6 (Group limit): Team size caps at 6; v2634 (Protocol): Join only if your game runs protocol 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join Eternal Rust | DEV?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 85.72.131.117:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players It holds 100 slots.
ts6
Group limit Team size caps at 6.
v2634
Protocol Join only if your game runs protocol 2634.
cs167058
Build It runs game build 167058.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.