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Network live 11,613 servers online 33,251 players aboard 71 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Tin & Blood

Offline 85.72.240.52:35005 checked 38d ago

Tracking number · connect
Wipe progress · wiped 47d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,491ranktop 69%
47d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average 164 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 170 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 18 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average 15 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 14 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 76 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does Tin & Blood place among Rust servers?

In the top 69% of all ranked servers sits Tin & Blood, at #15,491 on hours played over seven days.

What is the current population on Tin & Blood?

The last sighting of Tin & Blood was 38 days 15 hours ago; it is offline right now.

Map and rules

Which map is active on Tin & Blood?

Generated by the game with seed 1789661113, the procedural map on Tin & Blood is size 6,000. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for Tin & Blood?

You will not find a gather rate in the name of Tin & Blood. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of Tin & Blood?

There is no region published for Tin & Blood. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 85.72.240.52:35005 is its address.

How reliable is Tin & Blood, and is it currently online?

The current status for Tin & Blood is offline, last seen 38 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 19 September 2026.

What Rust version is Tin & Blood using?

The version on Tin & Blood is Rust network protocol 2633 and build 164530, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

On what schedule does Tin & Blood reset its map?

Its rhythm cannot yet be told: too few of Tin & Blood's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 47 days 9 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is Tin & Blood part of?

The Rust Wipe Tracker lists that include Tin & Blood are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on Tin & Blood?

gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Tin & Blood publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join Tin & Blood?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 85.72.240.52:35005.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players It holds 100 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.