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Network live 11,886 servers online 93,191 players aboard 172 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Blood Steel and Bad Decisions

Offline 85.72.243.187:35005 checked 16d ago

Tracking number · connect
Wipe progress · wiped 20d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,771ranktop 71%
20d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average 799 / 850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average 48 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average 120 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average 480 / 525
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average 280 / 350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average 209 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Blood Steel and Bad Decisions against other Rust servers?

Over the past seven days, Blood Steel and Bad Decisions has climbed to #15,771 for player hours, putting it in the top 71% of all ranked servers.

Is Blood Steel and Bad Decisions busy at the moment?

The last sighting of Blood Steel and Bad Decisions was 16 days 1 hours ago; it is offline right now.

Rules and settings

What is the current map on Blood Steel and Bad Decisions?

Generated by the game with seed 2146026208, the procedural map on Blood Steel and Bad Decisions is size 6,000. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for Blood Steel and Bad Decisions?

You will not find a gather rate in the name of Blood Steel and Bad Decisions. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is Blood Steel and Bad Decisions based?

You will find no region published by Blood Steel and Bad Decisions. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 85.72.243.187:35005.

What is the uptime of Blood Steel and Bad Decisions, and is it online?

The current status for Blood Steel and Bad Decisions is offline, last seen 16 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 10 October 2026.

What Rust version is Blood Steel and Bad Decisions using?

On Linux, Blood Steel and Bad Decisions runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How often does Blood Steel and Bad Decisions wipe, and at what times?

To tell its rhythm we would need more of Blood Steel and Bad Decisions's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 20 days.

Tags and filters

Where does Blood Steel and Bad Decisions appear in Rust Wipe Tracker lists and filters?

You will find Blood Steel and Bad Decisions on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Blood Steel and Bad Decisions?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags Blood Steel and Bad Decisions publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join Blood Steel and Bad Decisions?

Enter client.connect 85.72.243.187:35005 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.