Rust-Server
Offline 85.93.2.190:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 672 / 750
- Rustoria.co - EU Main 48 / 250
- Rusty Moose |EU Main| 84 / 250
- Rustoria.co - EU East Long 370 / 450
- Rustoria.co - EU East Medium 182 / 250
- Rustafied.com - EU Friday 163 / 250
Quick answers
From the figures on this page.
Player activity
Where does Rust-Server place among Rust servers?
A seven-day player-hours count places Rust-Server at #15,400: the top 69% of every ranked server.
What is the current population on Rust-Server?
The last sighting of Rust-Server was 2 days 23 hours ago; it is offline right now. For the last seven days the average player count was 0.
Rules and settings
Which map is active on Rust-Server?
A procedural map, generated by the game, is what Rust-Server runs.
Which settings and rules apply on Rust-Server?
You will not find a gather rate in the name of Rust-Server. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Rust-Server?
No region is published by Rust-Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 85.93.2.190:28015.
What is the uptime of Rust-Server, and is it online?
Rust-Server is offline at the moment, with the last sighting 2 days 23 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.
On what Rust version does Rust-Server operate?
On Linux, Rust-Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does Rust-Server reset its map?
To tell its rhythm we would need more of Rust-Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 2 days 23 hours.
Tags and filters
Where does Rust-Server appear across the Rust Wipe Tracker lists and filters?
You will find Rust-Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Rust-Server?
Read off the game's server browser, the tags for Rust-Server are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Rust-Server?
Enter client.connect 85.93.2.190:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.