ServerName
Offline 85.93.49.16:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 23 Sep, 04:47 UTC 05:47 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 18 Sep, 01:06 UTC 02:06 UK · 39d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 5.2 days
- Players before
- 1
-
Mon 14 Sep, 15:49 UTC 16:49 UK · 43d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 3.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 564 / 625
- Rustoria.co - EU Main 36 / 250
- Rusty Moose |EU Main| 68 / 250
- Rustoria.co - EU East Long 281 / 325
- Rustoria.co - EU East Medium 116 / 200
- Rustafied.com - EU Friday 122 / 150
Quick answers
From the figures on this page.
Player count
What is the ranking of ServerName against other Rust servers?
Over the past seven days, ServerName has climbed to #13,240 for player hours, putting it in the top 57% of all ranked servers.
Is ServerName busy at the moment?
At the moment ServerName is offline, having last been seen 34 days 17 hours ago.
Rules and settings
What are the rules on ServerName, and what settings does it run?
You will not find a gather rate in the name of ServerName. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of ServerName?
There is no region published for ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 85.93.49.16:28015 is its address.
What is the uptime of ServerName, and is it online?
Offline for now: ServerName was last seen 34 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 14 September 2026.
On what Rust version does ServerName operate?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does ServerName handle its wipe days?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does ServerName reset its map?
There is no next wipe to predict for ServerName: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 34 days 17 hours.
Server tags
Where does ServerName appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join ServerName?
Enter client.connect 85.93.49.16:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.