Skip to the page
Network live 11,752 servers online 56,681 players aboard 130 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Development Server

Offline 86.120.159.44:28015 checked 6h ago

Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 3 players now 33% full
17-day averagepeak 1
#4,906ranktop 22%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75105:0009:0013:0018:0006:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 18:35 UTC 19:35 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 22 Oct, 17:52 UTC 18:52 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  3. Tue 20 Oct, 14:58 UTC 15:58 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    1
  4. Tue 20 Oct, 07:50 UTC 08:50 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  5. Sat 17 Oct, 17:24 UTC 18:24 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.6 days
    Players before
    1
  6. Sat 17 Oct, 05:18 UTC 06:18 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 379 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 223 / 300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average 38 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average 31 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 67 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 85 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does Rust Development Server place among Rust servers?

A seven-day player-hours count places Rust Development Server at #4,906: the top 22% of every ranked server.

Is Rust Development Server busy at the moment?

At the moment Rust Development Server is offline, having last been seen 6 hours ago. Averaged over the past week: 1 players, peaking at 1. Over the last 48 hours, the peak hour came at 05:00 UTC with an average of 1 players.

Server rules

On what map does Rust Development Server take place?

The game generates the procedural map that Rust Development Server runs.

Which settings and rules apply on Rust Development Server?

You will not find a gather rate in the name of Rust Development Server. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched off.

Operator and location

What location does Rust Development Server run from?

There is no region published for Rust Development Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 86.120.159.44:28015.

What is the uptime of Rust Development Server, and is it online?

Rust Development Server is offline at the moment, with the last sighting 6 hours ago. 34% is the uptime for the last 7 full days, up for 57 of 168 hours. 13 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Rust Development Server operate?

The version on Rust Development Server is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What happens on Rust Development Server when wipe day arrives?

The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

How often does Rust Development Server wipe, and at what times?

No next wipe can be predicted for Rust Development Server, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 5 days 4 hours.

Server tags

Where does Rust Development Server appear in Rust Wipe Tracker lists and filters?

You will find Rust Development Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rust Development Server?

The game's server browser picks up these Rust Development Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): It holds 3 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join Rust Development Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 86.120.159.44:28015.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players It holds 3 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.