cdogservers.net - Public
Online 86.135.82.110:28015 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 653 / 725
- Rustoria.co - EU East Long 448 / 475
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU East Medium 214 / 250
- Rustafied.com - EU Friday 135 / 175
Quick answers
From the figures on this page.
Player activity
Where does cdogservers.net - Public place among Rust servers?
Over the past seven days, cdogservers.net - Public has climbed to #15,432 for player hours, putting it in the top 69% of all ranked servers.
Is cdogservers.net - Public busy at the moment?
The current count is 0 players on 400 slots for cdogservers.net - Public. Averaged over the past week: 0 players.
Server rules
Which map is active on cdogservers.net - Public?
The game generates the procedural map on cdogservers.net - Public at size 6,000 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for cdogservers.net - Public?
You will not find a gather rate in the name of cdogservers.net - Public. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of cdogservers.net - Public?
You will find no region published by cdogservers.net - Public. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 86.135.82.110:28015.
Does cdogservers.net - Public perform well?
Server fps over the last 48 hours averaged 91; the lowest was 64. The world held as many as 209,347 entities: buildings, deployables and the rest. Memory use peaked at 4,154 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is cdogservers.net - Public, and is it currently online?
Right now, cdogservers.net - Public is online. Its reported uptime suggests a restart roughly 14 hours ago. It was up 137 of 144 hours over the last 6 full days, 95% of the time. The first sighting of it by Rust Wipe Tracker came on 21 October 2026.
What Rust version is cdogservers.net - Public using?
The version on cdogservers.net - Public is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does cdogservers.net - Public reset its map?
Its rhythm cannot yet be told: too few of cdogservers.net - Public's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 8 days 13 hours have passed since this world was made.
Tags and filters
Where does cdogservers.net - Public appear in Rust Wipe Tracker lists and filters?
You will find cdogservers.net - Public on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on cdogservers.net - Public?
gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): It holds 400 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags cdogservers.net - Public publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to cdogservers.net - Public?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 86.135.82.110:28015.