Local Server2 HUB
Offline 86.146.176.163:28025 checked 14h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 54 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 72 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 22 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6 / 1000
Quick answers
From the figures on this page.
Player count
How does Local Server2 HUB compare with other Rust servers in the rankings?
Over the past seven days, Local Server2 HUB has climbed to #15,341 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on Local Server2 HUB?
The last sighting of Local Server2 HUB was 14 hours ago; it is offline right now. For the last seven days the average player count was 0.
Rules and settings
Which map is active on Local Server2 HUB?
Size 1,000 and seed 1234567 define the procedural map Local Server2 HUB runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Local Server2 HUB, and what settings does it run?
The name of Local Server2 HUB gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Local Server2 HUB run from?
No region is published by Local Server2 HUB. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 86.146.176.163:28025 is its address.
Does Local Server2 HUB perform well?
The 48-hour average for server fps stands at 240, never dipping below 240. The world held as many as 4,479 entities: buildings, deployables and the rest. The highest memory reading was 788 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is Local Server2 HUB up, and how good is its uptime?
The current status for Local Server2 HUB is offline, last seen 14 hours ago. Its reported uptime suggests a restart roughly 2 hours ago. It was up 17 of 168 hours over the last 7 full days, 10% of the time. It was first seen by Rust Wipe Tracker on 15 October 2026.
On what Rust version does Local Server2 HUB operate?
Rust network protocol 2635 and build 168909 on Windows is what Local Server2 HUB runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Local Server2 HUB reset its map?
To tell its rhythm we would need more of Local Server2 HUB's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 13 days 9 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Local Server2 HUB part of?
You will find Local Server2 HUB on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on Local Server2 HUB?
The game's server browser picks up these Local Server2 HUB tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Local Server2 HUB?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 86.146.176.163:28025.