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Network live 11,886 servers online 104,326 players aboard 514 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Vehicle Testing

Offline 86.164.122.205:28015 checked 38d ago

Tracking number · connect
Wipe progress · wiped 38d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#13,814ranktop 60%
38d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 21 Sep, 16:15 UTC 17:15 UK · 38d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average 303 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 406 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 962 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 44 / 100
  5. eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average 480 / 8
  6. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 986 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Vehicle Testing place among Rust servers?

A seven-day player-hours count places Vehicle Testing at #13,814: the top 60% of every ranked server.

Is Vehicle Testing busy at the moment?

The last sighting of Vehicle Testing was 38 days 2 hours ago; it is offline right now.

Map and rules

What is the current map on Vehicle Testing?

The game generates the procedural map that Vehicle Testing runs.

What are the rules on Vehicle Testing, and what settings does it run?

You will not find a gather rate in the name of Vehicle Testing. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is Vehicle Testing based?

You will find no region published by Vehicle Testing. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 86.164.122.205:28015 is its address.

Is Vehicle Testing up, and how good is its uptime?

The current status for Vehicle Testing is offline, last seen 38 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 21 September 2026.

What Rust version is Vehicle Testing using?

Rust network protocol 2633 and build 164530 on Windows is what Vehicle Testing runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on Vehicle Testing when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does Vehicle Testing wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Vehicle Testing's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 38 days 3 hours.

Tags and listings

Where does Vehicle Testing appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Vehicle Testing: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Vehicle Testing?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Vehicle Testing publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Vehicle Testing?

Enter client.connect 86.164.122.205:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.