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Network live 11,899 servers online 104,128 players aboard 421 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Survivors 10x - Local Development

Offline 86.172.208.118:28015 checked 2d ago

10x moddedoxide
Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
17-day averagepeak 3
#6,988ranktop 31%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 20 Oct, 18:45 UTC 19:45 UK · 9d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average 524 / 600
  2. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average 152 / 200
  3. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average 121 / 200
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average 338 / 400
  5. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average 98 / 150
  6. HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average 19 / 150
Help desk

Quick answers

From the figures on this page.

Player count

How does Survivors 10x - Local Development compare with other Rust servers in the rankings?

Over the past seven days, Survivors 10x - Local Development has climbed to #6,988 for player hours, putting it in the top 31% of all ranked servers.

How many players are on Survivors 10x - Local Development right now?

The last sighting of Survivors 10x - Local Development was 2 days 14 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 3.

Rules and settings

What is the current map on Survivors 10x - Local Development?

The map on Survivors 10x - Local Development is procedural, produced by the game.

What settings and rules should you know for Survivors 10x - Local Development?

Gather rate on Survivors 10x - Local Development is 10x, as its name says. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is Survivors 10x - Local Development based?

No region is published by Survivors 10x - Local Development. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 86.172.208.118:28015.

Is Survivors 10x - Local Development up, and how good is its uptime?

Survivors 10x - Local Development is offline at the moment, with the last sighting 2 days 14 hours ago. It was up 45 of 168 hours over the last 7 full days, 27% of the time. 19 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Survivors 10x - Local Development operate?

Rust network protocol 2635 and build 168909 on Windows is what Survivors 10x - Local Development runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on Survivors 10x - Local Development when wipe day arrives?

At their busiest, its recent wipes drew an average of 2 players. 27 hours after the latest wipe, the crowd reached its peak.

When does Survivors 10x - Local Development wipe? What schedule does it follow?

There are too few of Survivors 10x - Local Development's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 9 days have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Survivors 10x - Local Development part of?

These Rust Wipe Tracker lists take Survivors 10x - Local Development: 10x Rust servers and Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you read the tags on Survivors 10x - Local Development?

The game's server browser picks up these Survivors 10x - Local Development tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join Survivors 10x - Local Development?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 86.172.208.118:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.