Test Serveur Rust
Offline 86.198.110.7:28016 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 194 / 250
- Rustoria.co - EU East Long 176 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 16 / 100
- Rustoria.co - EU East Medium 98 / 200
Quick answers
From the figures on this page.
Player count
Where does Test Serveur Rust place among Rust servers?
A seven-day player-hours count places Test Serveur Rust at #14,555: the top 61% of every ranked server.
How many players are on Test Serveur Rust right now?
At the moment Test Serveur Rust is offline, having last been seen 31 days 14 hours ago.
Map and rules
What is the current map on Test Serveur Rust?
The game generates the procedural map that Test Serveur Rust runs.
What are the rules on Test Serveur Rust, and what settings does it run?
No gather rate appears in the name of Test Serveur Rust. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Test Serveur Rust?
You will find no region published by Test Serveur Rust. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 86.198.110.7:28016.
How reliable is Test Serveur Rust, and is it currently online?
Offline for now: Test Serveur Rust was last seen 31 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test Serveur Rust operate?
On Windows, Test Serveur Rust runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Test Serveur Rust wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Test Serveur Rust's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 45 days 17 hours have passed since this world was made.
Tags and filters
Where does Test Serveur Rust appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test Serveur Rust are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Test Serveur Rust?
The game's server browser picks up these Test Serveur Rust tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Test Serveur Rust?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 86.198.110.7:28016.