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Network live 11,610 servers online 40,842 players aboard 140 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Bloodwolves

Offline 86.225.105.163:28015 checked 17d ago

Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#13,866ranktop 63%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 19:11 UTC 20:11 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average 83 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average 109 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average 215 / 250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average 8 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 249 / 275
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average 470 / 475
Help desk

Quick answers

From the figures on this page.

Population

How does Bloodwolves compare with other Rust servers in the rankings?

A seven-day player-hours count places Bloodwolves at #13,866: the top 63% of every ranked server.

How many players are on Bloodwolves right now?

At the moment Bloodwolves is offline, having last been seen 17 days 10 hours ago.

Rules and settings

Which map is active on Bloodwolves?

A procedural map, generated by the game, is what Bloodwolves runs.

What are the rules on Bloodwolves, and what settings does it run?

The name of Bloodwolves gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What location does Bloodwolves run from?

You will find no region published by Bloodwolves. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 86.225.105.163:28015.

Is Bloodwolves up, and how good is its uptime?

The current status for Bloodwolves is offline, last seen 17 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 12 October 2026.

What Rust version is Bloodwolves using?

The version on Bloodwolves is Rust network protocol 2634 and build 167584, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on Bloodwolves when wipe day arrives?

The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.

When does Bloodwolves wipe? What schedule does it follow?

There are too few of Bloodwolves's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 17 days 11 hours have passed since this world was made.

Tags and filters

Where does Bloodwolves appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Bloodwolves: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Bloodwolves?

The game's server browser picks up these Bloodwolves tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join Bloodwolves?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 86.225.105.163:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build It runs game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.