Development Server
Offline 86.238.105.0:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 25 Oct, 21:41 UTC 21:41 UK · 3d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 20 Oct, 19:07 UTC 20:07 UK · 8d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.1 days
- Players before
- 1
-
Sun 18 Oct, 16:45 UTC 17:45 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 72 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 71 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 60 / 700
- RustSpain.com | EU Main 18 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Population
Where does Development Server place among Rust servers?
In the top 45% of all ranked servers sits Development Server, at #9,983 on hours played over seven days.
Is Development Server busy at the moment?
At the moment Development Server is offline, having last been seen 2 days 23 hours ago. Averaged over the past week: 0 players, peaking at 1.
Map and rules
On what map does Development Server take place?
A procedural map, generated by the game, is what Development Server runs.
What are the rules on Development Server, and what settings does it run?
You will not find a gather rate in the name of Development Server. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Development Server based?
You will find no region published by Development Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 86.238.105.0:28015 is its address.
How reliable is Development Server, and is it currently online?
The current status for Development Server is offline, last seen 2 days 23 hours ago. It was up 9 of 168 hours over the last 7 full days, 5% of the time. It was first seen by Rust Wipe Tracker on 18 October 2026.
What Rust version is Development Server using?
Rust network protocol 2635 and build 168909 on Windows is what Development Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on Development Server when wipe day arrives?
The average busiest point of its recent wipes was 1 players. After 1 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
How often does Development Server wipe, and at what times?
No next wipe can be predicted for Development Server, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 3 days 1 hours.
Tags and listings
Where does Development Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Development Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on Development Server?
The game's server browser picks up these Development Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Development Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 86.238.105.0:28015.