RustDockerServer
Offline 86.27.87.73:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 39 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 50 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 20 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7 / 1000
Quick answers
From the figures on this page.
Population
How does RustDockerServer compare with other Rust servers in the rankings?
Over the past seven days, RustDockerServer has climbed to #14,430 for player hours, putting it in the top 65% of all ranked servers.
What is the current population on RustDockerServer?
At the moment RustDockerServer is offline, having last been seen 20 days 7 hours ago.
Map and rules
What is the current map on RustDockerServer?
A procedural map, generated by the game, is what RustDockerServer runs.
Which settings and rules apply on RustDockerServer?
The name of RustDockerServer gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is RustDockerServer based?
There is no region published for RustDockerServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 86.27.87.73:28015 is its address.
What is the uptime of RustDockerServer, and is it online?
RustDockerServer is offline at the moment, with the last sighting 20 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 7 October 2026.
What Rust version is RustDockerServer using?
Rust network protocol 2634 and build 167058 on Linux is what RustDockerServer runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does RustDockerServer wipe? What schedule does it follow?
To tell its rhythm we would need more of RustDockerServer's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 20 days 7 hours.
Tags and listings
Where does RustDockerServer appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RustDockerServer are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on RustDockerServer?
The game's server browser picks up these RustDockerServer tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join RustDockerServer?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 86.27.87.73:28015.