TEST
Offline 86.46.9.64:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 25 Sep, 11:55 UTC 12:55 UK · 32d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 352 / 425
- Rustoria.co - EU Main 22 / 250
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU East Long 144 / 200
- Rustoria.co - EU East Medium 63 / 200
- Rustafied.com - EU Friday 65 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of TEST against other Rust servers?
Over the past seven days, TEST has climbed to #14,459 for player hours, putting it in the top 61% of all ranked servers.
Is TEST busy at the moment?
At the moment TEST is offline, having last been seen 31 days 1 hours ago.
Rules and settings
On what map does TEST take place?
The game generates the procedural map that TEST runs.
Which settings and rules apply on TEST?
No gather rate appears in the name of TEST. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
What is the location of TEST?
You will find no region published by TEST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 86.46.9.64:28015 is its address.
Is TEST up, and how good is its uptime?
TEST is offline at the moment, with the last sighting 31 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.
What Rust version is TEST using?
Rust network protocol 2633 and build 165217 on Windows is what TEST runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does TEST handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
On what schedule does TEST reset its map?
Its rhythm cannot yet be told: too few of TEST's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 32 days 13 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is TEST part of?
These Rust Wipe Tracker lists take TEST: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): It holds 3 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags TEST publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to TEST?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 86.46.9.64:28015.