Local Rust Bot Test
Offline 86.49.84.105:28015 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 312 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 145 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 155 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 16 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 62 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 17 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of Local Rust Bot Test against other Rust servers?
Over the past seven days, Local Rust Bot Test has climbed to #12,988 for player hours, putting it in the top 60% of all ranked servers.
Is Local Rust Bot Test busy at the moment?
At the moment Local Rust Bot Test is offline, having last been seen 14 days 14 hours ago.
Map and rules
On what map does Local Rust Bot Test take place?
The game generates the procedural map that Local Rust Bot Test runs.
What are the rules on Local Rust Bot Test, and what settings does it run?
The name of Local Rust Bot Test gives no gather rate. The game's default applies: 8 players to a group at most. You get pve here, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched off.
About the server
What location does Local Rust Bot Test run from?
There is no region published for Local Rust Bot Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 86.49.84.105:28015.
What is the uptime of Local Rust Bot Test, and is it online?
The current status for Local Rust Bot Test is offline, last seen 14 days 14 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 October 2026.
On what Rust version does Local Rust Bot Test operate?
The version on Local Rust Bot Test is Rust network protocol 2634 and build 167398, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Local Rust Bot Test wipe? What schedule does it follow?
To tell its rhythm we would need more of Local Rust Bot Test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 18 days 2 hours.
Tags and filters
Where does Local Rust Bot Test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Rust Bot Test are: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Rust Bot Test?
The game's server browser picks up these Local Rust Bot Test tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Local Rust Bot Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 86.49.84.105:28015.