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Network live 11,659 servers online 33,003 players aboard 78 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Skin QA

Offline 86.60.213.187:28015 checked 9d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 1 players now 100% full
07-day averagepeak –
#13,025ranktop 59%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct12 Oct17 Oct21 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 21:32 UTC 22:32 UK · 16d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average 33 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 131 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 41 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 10 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 1 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 1 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does Local Skin QA place among Rust servers?

A seven-day player-hours count places Local Skin QA at #13,025: the top 59% of every ranked server.

Is Local Skin QA busy at the moment?

The last sighting of Local Skin QA was 9 days 10 hours ago; it is offline right now.

Server rules

What is the current map on Local Skin QA?

The map on Local Skin QA is procedural, produced by the game.

Which settings and rules apply on Local Skin QA?

You will not find a gather rate in the name of Local Skin QA. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Server details

In which region is Local Skin QA based?

There is no region published for Local Skin QA. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 86.60.213.187:28015.

Is Local Skin QA up, and how good is its uptime?

Offline for now: Local Skin QA was last seen 9 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 27 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Local Skin QA using?

On Windows, Local Skin QA runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does Local Skin QA handle its wipe days?

0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

When does Local Skin QA wipe? What schedule does it follow?

To tell its rhythm we would need more of Local Skin QA's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 16 days 6 hours.

Server tags

Where does Local Skin QA appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Local Skin QA are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on Local Skin QA?

Read off the game's server browser, the tags for Local Skin QA are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to Local Skin QA?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 86.60.213.187:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167584
Build It runs game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.