Server name on in-game server list
Offline 86.82.154.144:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 15 Sep, 22:01 UTC 23:01 UK · 42d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 92 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 106 / 225
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 91 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 28 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of Server name on in-game server list against other Rust servers?
In the top – of all ranked servers sits Server name on in-game server list, at #11,742 on hours played over seven days.
Is Server name on in-game server list busy at the moment?
The last sighting of Server name on in-game server list was 41 days 23 hours ago; it is offline right now.
Map and rules
What settings and rules should you know for Server name on in-game server list?
The name of Server name on in-game server list gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Server name on in-game server list?
There is no region published for Server name on in-game server list. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 86.82.154.144:28015.
What is the uptime of Server name on in-game server list, and is it online?
Server name on in-game server list is offline at the moment, with the last sighting 41 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.
What Rust version is Server name on in-game server list using?
The version on Server name on in-game server list is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on Server name on in-game server list when wipe day arrives?
2 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
When does Server name on in-game server list wipe? What schedule does it follow?
There are too few of Server name on in-game server list's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 42 days.
Server tags
On Rust Wipe Tracker, which lists and filters is Server name on in-game server list part of?
You will find Server name on in-game server list on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Server name on in-game server list?
gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Server name on in-game server list publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Server name on in-game server list?
Enter client.connect 86.82.154.144:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.