euronothappy
Offline 87.117.185.8:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 579 / 700
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 67 / 250
- Rustoria.co - EU East Long 312 / 400
- Rustoria.co - EU East Medium 127 / 200
- Rustafied.com - EU Friday 134 / 225
Quick answers
From the figures on this page.
Player activity
How does euronothappy compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits euronothappy, at #15,104 on hours played over seven days.
Is euronothappy busy at the moment?
At the moment euronothappy is offline, having last been seen 11 days 11 hours ago.
Map and rules
Which map is active on euronothappy?
The map on euronothappy is procedural, produced by the game.
What settings and rules should you know for euronothappy?
The name of euronothappy gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of euronothappy?
There is no region published for euronothappy. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 87.117.185.8:28015 is its address.
Is euronothappy up, and how good is its uptime?
The current status for euronothappy is offline, last seen 11 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 14 October 2026.
What Rust version is euronothappy using?
Rust network protocol 2634 and build 167781 on Windows is what euronothappy runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does euronothappy wipe, and at what times?
To tell its rhythm we would need more of euronothappy's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 13 days 11 hours have passed since this world was made.
Tags and filters
Where does euronothappy appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take euronothappy: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on euronothappy?
The game's server browser picks up these euronothappy tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join euronothappy?
Enter client.connect 87.117.185.8:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.