your_server_name
Offline 87.117.53.2:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 275 / 350
- Rustoria.co - EU Main 23 / 250
- Rusty Moose |EU Main| 37 / 250
- Rustoria.co - EU East Long 140 / 200
- Rustoria.co - EU East Medium 52 / 200
- Rustafied.com - EU Friday 44 / 100
Quick answers
From the figures on this page.
Player count
Where does your_server_name place among Rust servers?
In the top 59% of all ranked servers sits your_server_name, at #13,138 on hours played over seven days.
Is your_server_name busy at the moment?
At the moment your_server_name is offline, having last been seen 38 hours ago. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 11:00 UTC with an average of 1 players.
Rules and settings
What is the current map on your_server_name?
The map on your_server_name is procedural, produced by the game.
Which settings and rules apply on your_server_name?
The name of your_server_name gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
In which region is your_server_name based?
No region is published by your_server_name. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 87.117.53.2:28015 is its address.
Is your_server_name up, and how good is its uptime?
Offline for now: your_server_name was last seen 38 hours ago. Across the last 1 full day, uptime came to 0%: 0 of 24 hours. 26 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is your_server_name using?
On Windows, your_server_name runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does your_server_name wipe, and at what times?
Its rhythm cannot yet be told: too few of your_server_name's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 39 hours.
Tags and listings
Where does your_server_name appear across the Rust Wipe Tracker lists and filters?
You will find your_server_name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
What is the meaning of the server tags on your_server_name?
Read off the game's server browser, the tags for your_server_name are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to your_server_name?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 87.117.53.2:28015.