LocalRustServer1337
Offline 87.117.61.153:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 77 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 70 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 62 / 700
- RustSpain.com | EU Main 18 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Player count
Where does LocalRustServer1337 place among Rust servers?
Over the past seven days, LocalRustServer1337 has climbed to #13,214 for player hours, putting it in the top 58% of all ranked servers.
Is LocalRustServer1337 busy at the moment?
The last sighting of LocalRustServer1337 was 37 days 6 hours ago; it is offline right now.
Rules and settings
What is the current map on LocalRustServer1337?
The map on LocalRustServer1337 is procedural, produced by the game.
What settings and rules should you know for LocalRustServer1337?
You will not find a gather rate in the name of LocalRustServer1337. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of LocalRustServer1337?
You will find no region published by LocalRustServer1337. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 87.117.61.153:28015.
How reliable is LocalRustServer1337, and is it currently online?
LocalRustServer1337 is offline at the moment, with the last sighting 37 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 21 September 2026.
What Rust version is LocalRustServer1337 using?
The version on LocalRustServer1337 is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does LocalRustServer1337 wipe, and at what times?
To tell its rhythm we would need more of LocalRustServer1337's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 38 days 10 hours.
Tags and filters
Where does LocalRustServer1337 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include LocalRustServer1337 are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on LocalRustServer1337?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags LocalRustServer1337 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join LocalRustServer1337?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 87.117.61.153:28015.