My Server Name
Offline 87.119.186.149:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 647 / 700
- Rustoria.co - EU East Long 412 / 475
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 52 / 250
- Rustoria.co - EU East Medium 210 / 200
- Rustafied.com - EU Friday 105 / 150
Quick answers
From the figures on this page.
Population
How does My Server Name compare with other Rust servers in the rankings?
A seven-day player-hours count places My Server Name at #13,678: the top 61% of every ranked server.
How many players are on My Server Name right now?
At the moment My Server Name is offline, having last been seen 3 days 17 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Server rules
On what map does My Server Name take place?
A procedural map, generated by the game, is what My Server Name runs.
What are the rules on My Server Name, and what settings does it run?
No gather rate appears in the name of My Server Name. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does My Server Name run from?
You will find no region published by My Server Name. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 87.119.186.149:28015.
Is My Server Name up, and how good is its uptime?
My Server Name is offline at the moment, with the last sighting 3 days 17 hours ago. It was up 0 of 72 hours over the last 3 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.
On what Rust version does My Server Name operate?
Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does My Server Name wipe, and at what times?
To tell its rhythm we would need more of My Server Name's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 3 days 20 hours have passed since this world was made.
Tags and filters
Where does My Server Name appear across the Rust Wipe Tracker lists and filters?
You will find My Server Name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on My Server Name?
Read off the game's server browser, the tags for My Server Name are: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to My Server Name?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 87.119.186.149:28015.