InternalTrainServer""
Online 87.151.212.210:28015 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 27 Oct, 19:08 UTC 19:08 UK · 5h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 8 Oct, 18:52 UTC 19:52 UK · 19d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 19 days
- Players before
- 0
-
Sun 4 Oct, 18:21 UTC 19:21 UK · 23d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 4 days
- Players before
- 0
-
Fri 2 Oct, 15:53 UTC 16:53 UK · 25d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 0
-
Thu 1 Oct, 19:06 UTC FW 20:06 UK · 26d agoForce wipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Fri 25 Sep, 11:44 UTC 12:44 UK · 32d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 6.3 days
- Players before
- 0
-
Thu 17 Sep, 18:11 UTC 19:11 UK · 40d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 7.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 363 / 425
- Rustoria.co - EU Main 25 / 250
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU East Long 168 / 200
- Rustoria.co - EU East Medium 67 / 200
- Rustafied.com - EU Friday 70 / 100
Quick answers
From the figures on this page.
Player count
How does InternalTrainServer"" compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits InternalTrainServer"", at #15,414 on hours played over seven days.
What is the current population on InternalTrainServer""?
The current count is 0 players on 10 slots for InternalTrainServer"". For the last seven days the average player count was 0.
Rules and settings
Which map is active on InternalTrainServer""?
The map on InternalTrainServer"" is procedural, produced by the game.
What settings and rules should you know for InternalTrainServer""?
The name of InternalTrainServer"" gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is InternalTrainServer"" based?
No region is published by InternalTrainServer"". Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 87.151.212.210:28015.
What is the uptime of InternalTrainServer"", and is it online?
You can find InternalTrainServer"" online at present. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does InternalTrainServer"" operate?
Rust network protocol 2635 and build 168909 on Linux is what InternalTrainServer"" runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does InternalTrainServer"" handle its wipe days?
0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
When does InternalTrainServer"" wipe? What schedule does it follow?
There is no next wipe to predict for InternalTrainServer"": it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 5 hours.
Tags and filters
Where does InternalTrainServer"" appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include InternalTrainServer"" are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.
How should you read the tags on InternalTrainServer""?
The game's server browser picks up these InternalTrainServer"" tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to InternalTrainServer""?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 87.151.212.210:28015.