Testserver
Offline 87.167.183.73:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in, with 1 in the queue.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 14:50 UTC 15:50 UK · 25d agoWipe delivered
- Peak
- 2 +1 queue
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 241 / 275
- Rustoria.co - EU Main 20 / 250
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU East Long 162 / 200
- Rustoria.co - EU East Medium 65 / 200
- Rustafied.com - EU Friday 36 / 100
Quick answers
From the figures on this page.
Population
Where does Testserver place among Rust servers?
Over the past seven days, Testserver has climbed to #15,966 for player hours, putting it in the top 72% of all ranked servers.
How many players are on Testserver right now?
At the moment Testserver is offline, having last been seen 20 days 21 hours ago.
Rules and settings
Which map is active on Testserver?
The map on Testserver is procedural, produced by the game.
What are the rules on Testserver, and what settings does it run?
You will not find a gather rate in the name of Testserver. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Testserver based?
There is no region published for Testserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 87.167.183.73:28015.
How reliable is Testserver, and is it currently online?
Testserver is offline at the moment, with the last sighting 20 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.
On what Rust version does Testserver operate?
Rust network protocol 2634 and build 166586 on Windows is what Testserver runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does Testserver handle its wipe days?
2 players is the average peak across its recent wipes. At its peak on the latest wipe, 31 hours in, the queue held 1 more.
On what schedule does Testserver reset its map?
Its rhythm cannot yet be told: too few of Testserver's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 14 hours.
Tags and filters
Where does Testserver appear across the Rust Wipe Tracker lists and filters?
You will find Testserver on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Testserver?
gmrust (Game mode): Survival in standard Rust; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Testserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Testserver?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 87.167.183.73:28015.