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Network live 11,595 servers online 33,948 players aboard 70 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Testserver

Offline 87.167.183.73:28015 checked 20d ago

Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,966ranktop 72%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in, with 1 in the queue.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 14:50 UTC 15:50 UK · 25d ago
    Wipe delivered
    Peak
    2 +1 queue
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average 241 / 275
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average 20 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average 18 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 162 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 65 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 36 / 100
Help desk

Quick answers

From the figures on this page.

Population

Where does Testserver place among Rust servers?

Over the past seven days, Testserver has climbed to #15,966 for player hours, putting it in the top 72% of all ranked servers.

How many players are on Testserver right now?

At the moment Testserver is offline, having last been seen 20 days 21 hours ago.

Rules and settings

Which map is active on Testserver?

The map on Testserver is procedural, produced by the game.

What are the rules on Testserver, and what settings does it run?

You will not find a gather rate in the name of Testserver. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is Testserver based?

There is no region published for Testserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 87.167.183.73:28015.

How reliable is Testserver, and is it currently online?

Testserver is offline at the moment, with the last sighting 20 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.

On what Rust version does Testserver operate?

Rust network protocol 2634 and build 166586 on Windows is what Testserver runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does Testserver handle its wipe days?

2 players is the average peak across its recent wipes. At its peak on the latest wipe, 31 hours in, the queue held 1 more.

On what schedule does Testserver reset its map?

Its rhythm cannot yet be told: too few of Testserver's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 14 hours.

Tags and filters

Where does Testserver appear across the Rust Wipe Tracker lists and filters?

You will find Testserver on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Testserver?

gmrust (Game mode): Survival in standard Rust; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Testserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Testserver?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 87.167.183.73:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players It holds 2 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.