Test
Offline 87.192.107.253:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 25 Oct, 15:07 UTC 15:07 UK · 3d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 445 / 500
- Rustoria.co - EU East Long 275 / 300
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 34 / 250
- Rustafied.com - EU Friday 81 / 100
- Rustoria.co - EU East Medium 99 / 200
Quick answers
From the figures on this page.
Player count
Where does Test place among Rust servers?
Over the past seven days, Test has climbed to #14,336 for player hours, putting it in the top 65% of all ranked servers.
How many players are on Test right now?
At the moment Test is offline, having last been seen 3 days 7 hours ago. Averaged over the past week: 0 players, peaking at 1.
Map and rules
On what map does Test take place?
The map on Test is procedural, produced by the game.
What settings and rules should you know for Test?
No gather rate appears in the name of Test. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does Test run from?
There is no region published for Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 87.192.107.253:28015.
Is Test up, and how good is its uptime?
Test is offline at the moment, with the last sighting 3 days 7 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. The first sighting of it by Rust Wipe Tracker came on 25 October 2026.
On what Rust version does Test operate?
On Windows, Test runs Rust network protocol 2635 and build 169082. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How does Test handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.
When does Test wipe? What schedule does it follow?
To tell its rhythm we would need more of Test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 3 days 7 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is Test part of?
You will find Test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Test?
Read off the game's server browser, the tags for Test are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs169082 (Build): It runs game build 169082; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 87.192.107.253:28015.