localhost
Offline 87.206.249.112:27015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first-
Wed 28 Oct, 00:18 UTC 00:18 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 186 / 250
- Rustoria.co - EU East Long 239 / 300
- Rusty Moose |EU Main| 671 / 800
- Rustafied.com - EU Friday 37 / 100
- Rustoria.co - EU Main 743 / 900
- Rustoria.co - EU East Medium 604 / 725
Quick answers
From the figures on this page.
Population
How does localhost compare with other Rust servers in the rankings?
Over the past seven days, localhost has climbed to #14,300 for player hours, putting it in the top 64% of all ranked servers.
Is localhost busy at the moment?
At the moment localhost is offline, having last been seen 40 hours ago. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 0 players.
Server rules
On what map does localhost take place?
The map on localhost is procedural, produced by the game.
What are the rules on localhost, and what settings does it run?
You will not find a gather rate in the name of localhost. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of localhost?
You will find no region published by localhost. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 87.206.249.112:27015.
Is localhost up, and how good is its uptime?
Offline for now: localhost was last seen 40 hours ago. It was up 6 of 168 hours over the last 7 full days, 4% of the time. 28 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is localhost using?
Rust network protocol 2635 and build 168909 on Windows is what localhost runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does localhost wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of localhost's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 45 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is localhost part of?
You will find localhost on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on localhost?
gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags localhost publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join localhost?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 87.206.249.112:27015.