RaidLab
Online 87.210.143.224:28015 checked 9m ago
Resets: 10 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Wed 28 Oct, 01:17 UTC 01:17 UK · 22h agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct, 01:59 UTC 02:59 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct, 01:43 UTC 02:43 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct, 01:17 UTC 02:17 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct, 01:08 UTC 02:08 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct, 00:48 UTC 01:48 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 100
-
Fri 23 Oct, 00:37 UTC 01:37 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 20
-
Thu 22 Oct, 23:57 UTC 00:57 UK · 6d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Thu 22 Oct, 17:58 UTC 18:58 UK · 6d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Thu 22 Oct, 17:48 UTC 18:48 UK · 6d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 67 / 300
- EU Hub 01 15 / 3300
- 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 2 / 300
- A Shockbyte Rust Server 0 / 40
- [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ 0 / 50
- 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 1 / 300
Quick answers
From the figures on this page.
Player activity
Where does RaidLab place among Rust servers?
Over the past seven days, RaidLab has climbed to #815 for player hours, putting it in the top 4% of all ranked servers.
How many players are on RaidLab right now?
Checking now: 200 players on 50 slots at RaidLab. The seven-day figures show an average of 21 players and a peak of 201. The busiest hour over the last 48 hours was 02:00 UTC, averaging 200 players.
Rules and settings
On what map does RaidLab take place?
A procedural map, generated by the game, is what RaidLab runs.
Which settings and rules apply on RaidLab?
The name of RaidLab gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched off.
Operator and location
What is the location of RaidLab?
No region is published by RaidLab. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 87.210.143.224:28015.
Is RaidLab up, and how good is its uptime?
RaidLab is up and online at the moment. 52% is the uptime for the last 7 full days, up for 88 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.
On what Rust version does RaidLab operate?
On Windows, RaidLab runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does RaidLab reset its map?
No wipe schedule to follow for RaidLab, which makes a new world every few hours; those resets are not wipes.
Server tags
On Rust Wipe Tracker, which lists and filters is RaidLab part of?
The Rust Wipe Tracker lists that include RaidLab are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 200; Average players: 10+ on average.
How should you read the tags on RaidLab?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags RaidLab publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join RaidLab?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 87.210.143.224:28015. It is full at present, so a queue is on the cards.