InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels
Online 87.52.104.223:30000 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 5h.
The force wipe · high confidenceComing wipes
- 7d 5hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 5hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 5hNext wipe expected · the force wipe
-
Thu 1 Oct, 18:05 UTC FW 19:05 UK · 27d agoForce wipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 25 / 300
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 26 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 17 / 200
- [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 41 / 100
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 57 / 100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 7 / 100
Quick answers
From the figures on this page.
Player count
Where does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels place among Rust servers?
A seven-day player-hours count places InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels at #5,476: the top 25% of every ranked server.
Is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels busy at the moment?
The current count is 0 players on 50 slots for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels. The seven-day figures show an average of 0 players and a peak of 3. The busiest hour over the last 48 hours was 16:00 UTC, averaging 2 players.
Rules and settings
Which map is active on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?
Size 4,250 and seed 1905085736 define the procedural map InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?
You will not find a gather rate in the name of InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels. The game's default applies: 8 players to a group at most. It runs pve, fighting between players is off. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels run from?
You will find no region published by InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 87.52.104.223:30000.
How smoothly does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels run?
The 48-hour average for server fps stands at 28, never dipping below 8. Buildings, deployables and all the rest of the world pushed its entity count as high as 140,802. 4,480 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
Is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels up, and how good is its uptime?
InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels is up and online at the moment. About 8 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels operate?
On Windows, InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels handle its wipe days?
2 players is the average peak across its recent wipes. On the latest wipe, 21 hours passed before the crowd peaked.
When does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels wipe? What schedule does it follow?
Once a month is all InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 27 days 19 hours. In its tags it publishes the wipe schedule: monthly.
Tags and listings
Where does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels appear across the Rust Wipe Tracker lists and filters?
You will find InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels on the following Rust Wipe Tracker lists: Modded Rust servers, Best Rust PvE servers and Rust zombie servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?
Read off the game's server browser, the tags for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptsw (Networking): 'sw' is the network layer; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 87.52.104.223:30000. https://infinitynet.dk/ is its website.
