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Network live 11,880 servers online 96,217 players aboard 157 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Molotows Test Server

Offline 87.71.112.5:28015 checked 15d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 19d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,519ranktop 71%
19d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct15 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average 227 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 125 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average 189 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 34 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average 198 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 65 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does Molotows Test Server compare with other Rust servers in the rankings?

Over the past seven days, Molotows Test Server has climbed to #15,519 for player hours, putting it in the top 71% of all ranked servers.

Is Molotows Test Server busy at the moment?

At the moment Molotows Test Server is offline, having last been seen 15 days 3 hours ago.

Map and rules

Which map is active on Molotows Test Server?

The game generates the procedural map that Molotows Test Server runs.

What are the rules on Molotows Test Server, and what settings does it run?

You will not find a gather rate in the name of Molotows Test Server. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Molotows Test Server?

You will find no region published by Molotows Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 87.71.112.5:28015.

How reliable is Molotows Test Server, and is it currently online?

The current status for Molotows Test Server is offline, last seen 15 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 8 October 2026.

On what Rust version does Molotows Test Server operate?

Rust network protocol 2634 and build 167584 on Windows is what Molotows Test Server runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How often does Molotows Test Server wipe, and at what times?

To tell its rhythm we would need more of Molotows Test Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 19 days 6 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Molotows Test Server part of?

You will find Molotows Test Server on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on Molotows Test Server?

The game's server browser picks up these Molotows Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join Molotows Test Server?

Enter client.connect 87.71.112.5:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Join only if your game runs protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.