Development Server
Offline 88.138.7.73:28015 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 196 / 250
- Rustoria.co - EU East Long 182 / 200
- Rusty Moose |EU Main| 16 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 15 / 100
- Rustoria.co - EU East Medium 90 / 200
Quick answers
From the figures on this page.
Player count
Where does Development Server place among Rust servers?
Over the past seven days, Development Server has climbed to #13,351 for player hours, putting it in the top 61% of all ranked servers.
How many players are on Development Server right now?
At the moment Development Server is offline, having last been seen 16 days 15 hours ago.
Server rules
Which map is active on Development Server?
The map on Development Server is procedural, produced by the game.
What are the rules on Development Server, and what settings does it run?
You will not find a gather rate in the name of Development Server. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Development Server based?
There is no region published for Development Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 88.138.7.73:28015.
What is the uptime of Development Server, and is it online?
The current status for Development Server is offline, last seen 16 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 12 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Development Server using?
Rust network protocol 2634 and build 167231 on Windows is what Development Server runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Development Server wipe? What schedule does it follow?
To tell its rhythm we would need more of Development Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 20 days 11 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Development Server part of?
You will find Development Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Development Server?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Development Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Development Server?
Enter client.connect 88.138.7.73:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.