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Network live 11,891 servers online 102,658 players aboard 337 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[EU] RustChimera - DEV

Online 88.198.131.67:21015 checked 13m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 0h · high confidence
1/ 40 players now 2% full
07-day averagepeak 2
#6,667ranktop 30%
28d agolast wipeno schedule published
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 0h.

The force wipe · high confidence
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 0hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 0h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 17:55 UTC FW 18:55 UK · 28d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 75 on average 213 / 250
  2. SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 60 on average 62 / 160
  3. РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average 0 / 200
  4. PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВEU · groups of 5 · biweekly · 1 on average 2 / 200
  5. Rustafied.com - EU Low PopEU · groups of 6 · monthly · 87 on average 124 / 150
  6. Rustoria.co - EU Low PopEU · groups of 6 · monthly · 81 on average 98 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does [EU] RustChimera - DEV place among Rust servers?

Over the past seven days, [EU] RustChimera - DEV has climbed to #6,667 for player hours, putting it in the top 30% of all ranked servers.

How many players are on [EU] RustChimera - DEV right now?

At the moment 1 players are on [EU] RustChimera - DEV, which has 40 slots. Averaged over the past week: 0 players, peaking at 2.

Map and rules

What is the current map on [EU] RustChimera - DEV?

The game generates the procedural map on [EU] RustChimera - DEV at size 3,550 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.

Which settings and rules apply on [EU] RustChimera - DEV?

No gather rate appears in the name of [EU] RustChimera - DEV. 6 players is the most a group can hold. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

About the server

In which region is [EU] RustChimera - DEV based?

Its name points to Europe, while [EU] RustChimera - DEV publishes no region tag. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 88.198.131.67:21015 is its address.

What is the performance like on [EU] RustChimera - DEV?

The 48-hour average for server fps stands at 108, never dipping below 67. Buildings, deployables and all the rest of the world pushed its entity count as high as 88,290. 6,766 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

What is the uptime of [EU] RustChimera - DEV, and is it online?

Right now, [EU] RustChimera - DEV is online. The uptime it reports puts its last restart at about 10 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does [EU] RustChimera - DEV operate?

The version on [EU] RustChimera - DEV is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on [EU] RustChimera - DEV when wipe day arrives?

The average busiest point of its recent wipes was 1 players. 3 hours after the latest wipe, the crowd reached its peak.

When does [EU] RustChimera - DEV wipe? What schedule does it follow?

The only wipe [EU] RustChimera - DEV takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 28 days.

Tags and filters

On Rust Wipe Tracker, which lists and filters is [EU] RustChimera - DEV part of?

You will find [EU] RustChimera - DEV on the following Rust Wipe Tracker lists: Rust tutorial servers, Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on [EU] RustChimera - DEV?

gmvanilla (Game mode): Vanilla survival gameplay; mp40 (Max players): It holds 40 slots; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags [EU] RustChimera - DEV publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to [EU] RustChimera - DEV?

Enter client.connect 88.198.131.67:21015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://rustchimera.com/ is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^t,gmvanilla,cs168909,ts6,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp40
Max players It holds 40 slots.
ts6
Group limit The team limit is 6.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.