LinuxGSM
Offline 88.198.49.120:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 24 Sep, 22:04 UTC 23:04 UK · 34d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 508 / 550
- Rustoria.co - EU East Long 423 / 450
- Rusty Moose |EU Main| 57 / 250
- Rustoria.co - EU Main 58 / 250
- Rustafied.com - EU Friday 57 / 100
- Rustoria.co - EU East Medium 151 / 200
Quick answers
From the figures on this page.
Population
Where does LinuxGSM place among Rust servers?
Over the past seven days, LinuxGSM has climbed to #16,066 for player hours, putting it in the top 71% of all ranked servers.
Is LinuxGSM busy at the moment?
The last sighting of LinuxGSM was 34 days 14 hours ago; it is offline right now.
Map and rules
Which map is active on LinuxGSM?
The map on LinuxGSM is procedural, produced by the game.
What are the rules on LinuxGSM, and what settings does it run?
The name of LinuxGSM gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does LinuxGSM run from?
You will find no region published by LinuxGSM. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 88.198.49.120:28015.
How reliable is LinuxGSM, and is it currently online?
The current status for LinuxGSM is offline, last seen 34 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 24 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does LinuxGSM operate?
On Linux, LinuxGSM runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does LinuxGSM handle its wipe days?
0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
When does LinuxGSM wipe? What schedule does it follow?
There are too few of LinuxGSM's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 34 days 14 hours.
Server tags
Where does LinuxGSM appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take LinuxGSM: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on LinuxGSM?
Read off the game's server browser, the tags for LinuxGSM are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join LinuxGSM?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 88.198.49.120:28015.