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Network live 11,697 servers online 44,561 players aboard 101 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

test

Offline 88.204.55.228:28015 checked 39d ago

Tracking number · connect
Wipe progress · wiped 39d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 5 players now 20% full
07-day averagepeak –
#14,101rankno region published
39d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average 237 / 275
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 138 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 27 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average 14 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 30 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 0 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

Where does test place among Rust servers?

A seven-day player-hours count places test at #14,101: the top – of every ranked server.

What is the current population on test?

At the moment test is offline, having last been seen 39 days 11 hours ago.

Server rules

Which map is active on test?

The map on test is procedural, produced by the game.

What settings and rules should you know for test?

You will not find a gather rate in the name of test. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is test based?

There is no region published for test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 88.204.55.228:28015.

Is test up, and how good is its uptime?

The current status for test is offline, last seen 39 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 19 September 2026.

On what Rust version does test operate?

On Windows, test runs Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

On what schedule does test reset its map?

Its rhythm cannot yet be told: too few of test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 39 days 14 hours.

Tags and filters

Where does test appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include test are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on test?

gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags test publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 88.204.55.228:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp5
Max players It holds 5 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Join only if your game runs protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.