selftest
Offline 88.212.16.66:28016 checked 35d ago
No wipe seen yet, so its progress can't be tracked.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 215 / 275
- Rustoria.co - EU East Long 293 / 350
- Rusty Moose |EU Main| 774 / 1000
- Rustafied.com - EU Friday 46 / 100
- Rustoria.co - EU Main 866 / 950
- Rustoria.co - EU East Medium 713 / 800
Quick answers
From the figures on this page.
Player activity
What is the ranking of selftest against other Rust servers?
A seven-day player-hours count places selftest at #15,749: the top 71% of every ranked server.
How many players are on selftest right now?
At the moment selftest is offline, having last been seen 35 days 6 hours ago.
Server rules
What are the rules on selftest, and what settings does it run?
You will not find a gather rate in the name of selftest. No group limit is published. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of selftest?
You will find no region published by selftest. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 88.212.16.66:28016 is its address.
Is selftest up, and how good is its uptime?
Offline for now: selftest was last seen 35 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.
What Rust version is selftest using?
The version on selftest is Rust network protocol 1069, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does selftest reset its map?
Its rhythm cannot yet be told: too few of selftest's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month.
Tags and listings
Where does selftest appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take selftest: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all and it appears.
What is the meaning of the server tags on selftest?
mp2 (Max players): It holds 2 slots; v1069 (Protocol): Join only if your game runs protocol 1069; rust (Custom tag): The owner or a plugin set this non-standard tag are the tags selftest publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join selftest?
Enter client.connect 88.212.16.66:28016 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.