selftest
Offline 88.212.16.66:28116 checked 33d ago
No wipe seen yet, so its progress can't be tracked.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 282 / 325
- Rustoria.co - EU East Long 373 / 425
- Rusty Moose |EU Main| 919 / 1000
- Rustafied.com - EU Friday 48 / 100
- Rustoria.co - EU Main 972 / 1000
- Rustoria.co - EU East Medium 780 / 800
Quick answers
From the figures on this page.
Player count
What is the ranking of selftest against other Rust servers?
A seven-day player-hours count places selftest at #16,661: the top 71% of every ranked server.
What is the current population on selftest?
The last sighting of selftest was 33 days 7 hours ago; it is offline right now.
Server rules
Which settings and rules apply on selftest?
The name of selftest gives no gather rate. It states no limit on group size. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is selftest based?
You will find no region published by selftest. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 88.212.16.66:28116 is its address.
How reliable is selftest, and is it currently online?
selftest is offline at the moment, with the last sighting 33 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 24 September 2026.
On what Rust version does selftest operate?
Rust network protocol 1069 on Windows is what selftest runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does selftest wipe, and at what times?
There are too few of selftest's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one.
Server tags
Where does selftest appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take selftest: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
What is the meaning of the server tags on selftest?
Read off the game's server browser, the tags for selftest are: mp2 (Max players): The server has 2 slots; v1069 (Protocol): To join, your game must match protocol 1069; rust (Custom tag): The owner or a plugin set this non-standard tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join selftest?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 88.212.16.66:28116.