Persleda
Offline 88.26.148.217:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 4 Oct, 11:19 UTC 12:19 UK · 23d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 257 / 275
- Rustoria.co - EU Main 21 / 250
- Rusty Moose |EU Main| 17 / 250
- Rustoria.co - EU East Long 157 / 200
- Rustoria.co - EU East Medium 69 / 200
- Rustafied.com - EU Friday 38 / 100
Quick answers
From the figures on this page.
Player activity
Where does Persleda place among Rust servers?
Over the past seven days, Persleda has climbed to #13,813 for player hours, putting it in the top 61% of all ranked servers.
Is Persleda busy at the moment?
The last sighting of Persleda was 23 days 13 hours ago; it is offline right now.
Map and rules
What is the current map on Persleda?
The map on Persleda is procedural, produced by the game.
What are the rules on Persleda, and what settings does it run?
No gather rate appears in the name of Persleda. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is Persleda based?
There is no region published for Persleda. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 88.26.148.217:28015 is its address.
What is the uptime of Persleda, and is it online?
The current status for Persleda is offline, last seen 23 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.
On what Rust version does Persleda operate?
Rust network protocol 2634 and build 166652 on Windows is what Persleda runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does Persleda handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
On what schedule does Persleda reset its map?
There are too few of Persleda's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 23 days 15 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Persleda part of?
These Rust Wipe Tracker lists take Persleda: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Persleda?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags Persleda publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Persleda?
Enter client.connect 88.26.148.217:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.