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Network live 11,600 servers online 34,753 players aboard 68 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Persleda

Offline 88.26.148.217:28015 checked 23d ago

Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#13,813ranktop 61%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 11:19 UTC 12:19 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average 257 / 275
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average 21 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average 17 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 157 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average 69 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 38 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Persleda place among Rust servers?

Over the past seven days, Persleda has climbed to #13,813 for player hours, putting it in the top 61% of all ranked servers.

Is Persleda busy at the moment?

The last sighting of Persleda was 23 days 13 hours ago; it is offline right now.

Map and rules

What is the current map on Persleda?

The map on Persleda is procedural, produced by the game.

What are the rules on Persleda, and what settings does it run?

No gather rate appears in the name of Persleda. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Server details

In which region is Persleda based?

There is no region published for Persleda. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 88.26.148.217:28015 is its address.

What is the uptime of Persleda, and is it online?

The current status for Persleda is offline, last seen 23 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.

On what Rust version does Persleda operate?

Rust network protocol 2634 and build 166652 on Windows is what Persleda runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does Persleda handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does Persleda reset its map?

There are too few of Persleda's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 23 days 15 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Persleda part of?

These Rust Wipe Tracker lists take Persleda: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Persleda?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags Persleda publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join Persleda?

Enter client.connect 88.26.148.217:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.