Server
Offline 88.74.164.64:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 673 / 725
- Rustoria.co - EU East Long 433 / 475
- Rustoria.co - EU Main 40 / 250
- Rusty Moose |EU Main| 54 / 250
- Rustoria.co - EU East Medium 230 / 250
- Rustafied.com - EU Friday 127 / 175
Quick answers
From the figures on this page.
Population
What is the ranking of Server against other Rust servers?
Over the past seven days, Server has climbed to #13,254 for player hours, putting it in the top – of all ranked servers.
What is the current population on Server?
The last sighting of Server was 40 days ago; it is offline right now.
Map and rules
Which map is active on Server?
A procedural map, generated by the game, is what Server runs.
What settings and rules should you know for Server?
No gather rate appears in the name of Server. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Server?
There is no region published for Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 88.74.164.64:28015.
How reliable is Server, and is it currently online?
The current status for Server is offline, last seen 40 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 15 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Server operate?
Rust network protocol 2633 and build 164530 on Windows is what Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does Server wipe, and at what times?
To tell its rhythm we would need more of Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 54 days 16 hours have passed since this world was made.
Tags and filters
Where does Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Server?
Read off the game's server browser, the tags for Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 88.74.164.64:28015.