MyServer (TEST)
Offline 88.80.147.183:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first-
Mon 26 Oct, 16:09 UTC 16:09 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 308 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 226 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 151 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 16 / 200
- Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid 52 / 250
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 23 / 100
Quick answers
From the figures on this page.
Player count
How does MyServer (TEST) compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits MyServer (TEST), at #15,405 on hours played over seven days.
How many players are on MyServer (TEST) right now?
At the moment MyServer (TEST) is offline, having last been seen 30 hours ago. For the last seven days the average player count was 0.
Map and rules
Which settings and rules apply on MyServer (TEST)?
No gather rate appears in the name of MyServer (TEST). 10 players is the most a group can hold. pve is the mode, other players cannot be fought. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is disabled.
Operator and location
In which region is MyServer (TEST) based?
There is no region published for MyServer (TEST). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 88.80.147.183:28015.
What is the uptime of MyServer (TEST), and is it online?
The current status for MyServer (TEST) is offline, last seen 30 hours ago. 26 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does MyServer (TEST) operate?
The version on MyServer (TEST) is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does MyServer (TEST) reset its map?
To tell its rhythm we would need more of MyServer (TEST)'s wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 30 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is MyServer (TEST) part of?
These Rust Wipe Tracker lists take MyServer (TEST): Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
What is the meaning of the server tags on MyServer (TEST)?
The game's server browser picks up these MyServer (TEST) tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slot count: 100; ts10 (Group limit): Teams are limited to 10 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join MyServer (TEST)?
Enter client.connect 88.80.147.183:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.