map preview
Offline 88.97.176.250:28115 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 229 / 250
- Rustoria.co - EU East Long 131 / 225
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU Main 18 / 250
- Rustafied.com - EU Friday 20 / 100
- Rustoria.co - EU East Medium 68 / 200
Quick answers
From the figures on this page.
Population
Where does map preview place among Rust servers?
Over the past seven days, map preview has climbed to #15,339 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on map preview?
The last sighting of map preview was 3 days 11 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Map and rules
Which map is active on map preview?
The map on map preview is procedural, produced by the game.
What are the rules on map preview, and what settings does it run?
No gather rate appears in the name of map preview. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does map preview run from?
There is no region published for map preview. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 88.97.176.250:28115.
Is map preview up, and how good is its uptime?
Offline for now: map preview was last seen 3 days 11 hours ago. 0% is the uptime for the last 3 full days, up for 0 of 72 hours. The first sighting of it by Rust Wipe Tracker came on 25 October 2026.
What Rust version is map preview using?
The version on map preview is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does map preview reset its map?
To tell its rhythm we would need more of map preview's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 3 days 11 hours have passed since this world was made.
Tags and listings
Where does map preview appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include map preview are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on map preview?
Read off the game's server browser, the tags for map preview are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to map preview?
Enter client.connect 88.97.176.250:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.