TEAM PROJECT
Offline EU 89.105.199.215:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Sunday 1 November, 08:43 UTC · 08:43 UK, in 3d 2h.
Weekly: 7 days after its last wipeWipes
every wipe as a delivery, newest first-
Sun 1 Nov, 08:43 UTC08:43 UK · in 3d 2hNext wipe expected · weekly: 7 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ 3 / 100
- RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 97 / 100
- CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS 49 / 50
- X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ 3 / 200
- KRISTALIX RUST - X50 | NOLIMIT | 27.10 3 / 150
- EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo 5 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of TEAM PROJECT against other Rust servers?
On player hours over the last seven days, TEAM PROJECT ranks #15,481 overall and #2,534 in Europe, in the top – of all ranked servers.
What is the current population on TEAM PROJECT?
At the moment TEAM PROJECT is offline, having last been seen 38 days 20 hours ago.
Map and rules
Which map is active on TEAM PROJECT?
The game generates the procedural map that TEAM PROJECT runs.
What settings and rules should you know for TEAM PROJECT?
No gather rate appears in the name of TEAM PROJECT. 8 players is the group limit, since the game's default applies. battlefield is the mode, high rates and kits for fast PvP. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is TEAM PROJECT based?
The EU tag is how TEAM PROJECT lists its location: Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 89.105.199.215:28015.
Is TEAM PROJECT up, and how good is its uptime?
The current status for TEAM PROJECT is offline, last seen 38 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 20 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is TEAM PROJECT using?
On Linux, TEAM PROJECT runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does TEAM PROJECT wipe, and at what times?
From weekly: 7 days after its last wipe, TEAM PROJECT's next wipe is estimated. Sunday 1 November at 08:43 UTC is when its next wipe is due. You are playing a world created 38 days 21 hours. Its tags give a wipe schedule of once a week.
Server tags
Where does TEAM PROJECT appear across the Rust Wipe Tracker lists and filters?
You will find TEAM PROJECT on the following Rust Wipe Tracker lists: Rust servers in Europe, Modded Rust servers and Rust battlefield servers. On the server list, apply Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it appears.
How should you read the tags on TEAM PROJECT?
Read off the game's server browser, the tags for TEAM PROJECT are: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^w (Weekly): A wipe every week; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Server browser category: Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join TEAM PROJECT?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 89.105.199.215:28015.