TEAM PROJECT
Offline EU 89.105.208.146:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 18:39 UTC · 18:39 UK, in 5d 10h.
Weekly: 7 days after its last wipeWipes
every wipe as a delivery, newest first-
Tue 3 Nov, 18:39 UTC18:39 UK · in 5d 10hNext wipe expected · weekly: 7 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ 5 / 100
- RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 164 / 125
- CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS 68 / 80
- X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ 14 / 200
- KRISTALIX RUST - X50 | NOLIMIT | 27.10 9 / 150
- EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo 5 / 200
Quick answers
From the figures on this page.
Population
How does TEAM PROJECT compare with other Rust servers in the rankings?
On player hours over the last seven days, TEAM PROJECT ranks #16,418 overall and #2,568 in Europe, in the top 71% of all ranked servers.
What is the current population on TEAM PROJECT?
The last sighting of TEAM PROJECT was 33 days 15 hours ago; it is offline right now.
Map and rules
What are the rules on TEAM PROJECT, and what settings does it run?
The name of TEAM PROJECT gives no gather rate. Up to 8 players can join a group, the default for the game. You get battlefield here, high rates and kits for fast PvP. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of TEAM PROJECT?
Its EU tag puts TEAM PROJECT in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 89.105.208.146:28015.
Is TEAM PROJECT up, and how good is its uptime?
The current status for TEAM PROJECT is offline, last seen 33 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 24 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does TEAM PROJECT operate?
The version on TEAM PROJECT is Rust network protocol 2633 and build 165217, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does TEAM PROJECT wipe? What schedule does it follow?
This next-wipe estimate for TEAM PROJECT is based on weekly: 7 days after its last wipe. You can expect its next wipe on Tuesday 3 November at 18:39 UTC. You are playing a world created 36 days 13 hours. Its tags list the wipe schedule as weekly.
Tags and filters
Where does TEAM PROJECT appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TEAM PROJECT: Rust servers in Europe, Modded Rust servers and Rust battlefield servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on TEAM PROJECT?
gmvanilla (Game mode): Vanilla survival gameplay; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^w (Weekly): A wipe every week; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^i (Battlefield): PvP is fast, with kits and boosted rates; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe are the tags TEAM PROJECT publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to TEAM PROJECT?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 89.105.208.146:28015.