CompanionNPC LAN test
Offline 89.105.214.147:29115 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 129 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 9 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of CompanionNPC LAN test against other Rust servers?
Over the past seven days, CompanionNPC LAN test has climbed to #15,338 for player hours, putting it in the top 69% of all ranked servers.
Is CompanionNPC LAN test busy at the moment?
At the moment CompanionNPC LAN test is offline, having last been seen 3 days 19 hours ago. The seven-day average for this server is 0 players.
Map and rules
On what map does CompanionNPC LAN test take place?
The map on CompanionNPC LAN test is procedural, produced by the game.
Which settings and rules apply on CompanionNPC LAN test?
You will not find a gather rate in the name of CompanionNPC LAN test. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does CompanionNPC LAN test run from?
There is no region published for CompanionNPC LAN test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 89.105.214.147:29115.
How reliable is CompanionNPC LAN test, and is it currently online?
The current status for CompanionNPC LAN test is offline, last seen 3 days 19 hours ago. It was up 0 of 72 hours over the last 3 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 25 October 2026.
On what Rust version does CompanionNPC LAN test operate?
The version on CompanionNPC LAN test is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does CompanionNPC LAN test wipe, and at what times?
To tell its rhythm we would need more of CompanionNPC LAN test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 3 days 20 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is CompanionNPC LAN test part of?
The Rust Wipe Tracker lists that include CompanionNPC LAN test are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on CompanionNPC LAN test?
Read off the game's server browser, the tags for CompanionNPC LAN test are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to CompanionNPC LAN test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 89.105.214.147:29115.