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Network live 11,829 servers online 89,289 players aboard 57 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

nameserver

Offline 89.106.72.59:28015 checked 4d ago

Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 15 players now 0% full
07-day averagepeak 1
#9,340ranktop 42%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 13:24 UTC 14:24 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average 636 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 485 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average 59 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 36 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average 138 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average 255 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of nameserver against other Rust servers?

Over the past seven days, nameserver has climbed to #9,340 for player hours, putting it in the top 42% of all ranked servers.

Is nameserver busy at the moment?

The last sighting of nameserver was 4 days 19 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.

Server rules

What is the current map on nameserver?

The game generates the procedural map that nameserver runs.

What settings and rules should you know for nameserver?

No gather rate appears in the name of nameserver. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of nameserver?

There is no region published for nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 89.106.72.59:28015 is its address.

Is nameserver up, and how good is its uptime?

Offline for now: nameserver was last seen 4 days 19 hours ago. It was up 1 of 96 hours over the last 4 full days, 1% of the time. It was first seen by Rust Wipe Tracker on 23 October 2026.

What Rust version is nameserver using?

The version on nameserver is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on nameserver when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does nameserver wipe? What schedule does it follow?

To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 5 days 5 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is nameserver part of?

The Rust Wipe Tracker lists that include nameserver are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on nameserver?

The game's server browser picks up these nameserver tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to nameserver?

Enter client.connect 89.106.72.59:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp15
Max players Slot count: 15.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.