server_name
Offline 89.109.44.17:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 679 / 725
- Rustoria.co - EU East Long 429 / 475
- Rustoria.co - EU Main 40 / 250
- Rusty Moose |EU Main| 52 / 250
- Rustoria.co - EU East Medium 228 / 250
- Rustafied.com - EU Friday 134 / 175
Quick answers
From the figures on this page.
Player count
How does server_name compare with other Rust servers in the rankings?
A seven-day player-hours count places server_name at #13,062: the top 59% of every ranked server.
How many players are on server_name right now?
The last sighting of server_name was 2 days 18 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.
Server rules
On what map does server_name take place?
The map on server_name is procedural, produced by the game.
Which settings and rules apply on server_name?
No gather rate appears in the name of server_name. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is server_name based?
You will find no region published by server_name. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 89.109.44.17:28015.
How reliable is server_name, and is it currently online?
server_name is offline at the moment, with the last sighting 2 days 18 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does server_name operate?
On Windows, server_name runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does server_name reset its map?
There are too few of server_name's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 15 days 20 hours.
Tags and filters
Where does server_name appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take server_name: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on server_name?
The game's server browser picks up these server_name tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join server_name?
Enter client.connect 89.109.44.17:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.