Fast Test Map
Offline 89.113.141.155:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 799 / 850
- Rustoria.co - EU Main 48 / 250
- Rusty Moose |EU Main| 120 / 250
- Rustoria.co - EU East Long 480 / 525
- Rustoria.co - EU East Medium 280 / 350
- Rustafied.com - EU Friday 209 / 300
Quick answers
From the figures on this page.
Player count
How does Fast Test Map compare with other Rust servers in the rankings?
A seven-day player-hours count places Fast Test Map at #15,383: the top 70% of every ranked server.
What is the current population on Fast Test Map?
The last sighting of Fast Test Map was 4 days 9 hours ago; it is offline right now. For the last seven days the average player count was 0.
Rules and settings
What is the current map on Fast Test Map?
The game generates the procedural map that Fast Test Map runs.
What are the rules on Fast Test Map, and what settings does it run?
The name of Fast Test Map gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Fast Test Map run from?
No region is published by Fast Test Map. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 89.113.141.155:28015.
How reliable is Fast Test Map, and is it currently online?
Fast Test Map is offline at the moment, with the last sighting 4 days 9 hours ago. 0% is the uptime for the last 3 full days, up for 0 of 72 hours. 23 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Fast Test Map operate?
On Windows, Fast Test Map runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does Fast Test Map reset its map?
There are too few of Fast Test Map's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 4 days 9 hours.
Tags and filters
Where does Fast Test Map appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Fast Test Map are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Fast Test Map?
The game's server browser picks up these Fast Test Map tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Fast Test Map?
Enter client.connect 89.113.141.155:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.