Test-1
Offline 89.125.214.191:28016 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 120 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 199 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 80 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 223 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Population
How does Test-1 compare with other Rust servers in the rankings?
A seven-day player-hours count places Test-1 at #15,082: the top 70% of every ranked server.
Is Test-1 busy at the moment?
The last sighting of Test-1 was 14 days 1 hours ago; it is offline right now.
Server rules
Which map is active on Test-1?
The game generates the procedural map that Test-1 runs.
Which settings and rules apply on Test-1?
You will not find a gather rate in the name of Test-1. It states no limit on group size. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The VAC anti-cheat from Valve is disabled.
Server details
What location does Test-1 run from?
No region is published by Test-1. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 89.125.214.191:28016.
What is the uptime of Test-1, and is it online?
The current status for Test-1 is offline, last seen 14 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 15 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Test-1 using?
On Windows, Test-1 runs Rust network protocol 2332. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Test-1 wipe? What schedule does it follow?
There are too few of Test-1's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 14 days 1 hours.
Tags and listings
Where does Test-1 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test-1 are: Modded Rust servers. On the server list, apply Type: Modded and it appears.
How should you read the tags on Test-1?
Read off the game's server browser, the tags for Test-1 are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; v2332 (Protocol): To join, your game must match protocol 2332; ptrak (Networking): Standard network layer here: RakNet; oxide (Oxide): Oxide (uMod), a plugin framework, is installed here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; hf7b64e55 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag; stok (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Test-1?
Enter client.connect 89.125.214.191:28016 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.