[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 89.149.199.121:28015 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU, and #519 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 21:24 UTC · 21:24 UK, in 6d 17h.
Weekly: 7 days after its last wipeWipes
every wipe as a delivery, newest first-
Tue 3 Nov, 21:24 UTC21:24 UK · in 6d 17hNext wipe expected · weekly: 7 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 17 / 500
- WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED 29 / 200
- Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий 37 / 100
- Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 63 / 300
- MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 50 / 350
- [EU] Stevious 2x | Solo/Duo/Trio | 22/10 6 / 150
Quick answers
From the figures on this page.
Player count
Where does [WILDCORE] EU 2X | TEST | WEEKLY place among Rust servers?
Ranked #15,255 on player hours over the last seven days, [WILDCORE] EU 2X | TEST | WEEKLY is #2,565 in Europe and in the top 71% of all ranked servers. The trio group puts it at #519.
How many players are on [WILDCORE] EU 2X | TEST | WEEKLY right now?
At the moment [WILDCORE] EU 2X | TEST | WEEKLY is offline, having last been seen 14 days 5 hours ago.
Map and rules
On what map does [WILDCORE] EU 2X | TEST | WEEKLY take place?
The map on [WILDCORE] EU 2X | TEST | WEEKLY is procedural, produced by the game.
Which settings and rules apply on [WILDCORE] EU 2X | TEST | WEEKLY?
You get 2x gather on [WILDCORE] EU 2X | TEST | WEEKLY, going by its name. The cap on a group is 3 players (trio). survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of [WILDCORE] EU 2X | TEST | WEEKLY?
With its EU tag, [WILDCORE] EU 2X | TEST | WEEKLY places itself in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 89.149.199.121:28015.
What is the uptime of [WILDCORE] EU 2X | TEST | WEEKLY, and is it online?
[WILDCORE] EU 2X | TEST | WEEKLY is offline at the moment, with the last sighting 14 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 October 2026.
What Rust version is [WILDCORE] EU 2X | TEST | WEEKLY using?
On Linux, [WILDCORE] EU 2X | TEST | WEEKLY runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does [WILDCORE] EU 2X | TEST | WEEKLY reset its map?
The estimate for [WILDCORE] EU 2X | TEST | WEEKLY's next wipe comes from weekly: 7 days after its last wipe. Due on Tuesday 3 November at 21:24 UTC: its next wipe. 14 days 6 hours have passed since this world was made. The tags state that it wipes each week.
Server tags
Where does [WILDCORE] EU 2X | TEST | WEEKLY appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [WILDCORE] EU 2X | TEST | WEEKLY: Rust servers with a 2x gather rate, Rust servers in Europe, Modded Rust servers and Trio Rust servers, max team of 3. On the server list, apply Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x and it appears.
What is the meaning of the server tags on [WILDCORE] EU 2X | TEST | WEEKLY?
The game's server browser picks up these [WILDCORE] EU 2X | TEST | WEEKLY tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): Slot count: 2; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^w (Weekly): It wipes weekly; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join [WILDCORE] EU 2X | TEST | WEEKLY?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 89.149.199.121:28015.